You can usually judge a mobile game's success by the number of shameless clones that populate the same market space. Knife Hit developers Ketchapp and Estoty can be proud for having sprouted an obscene collection of rip-off titles. What's interesting is that Knife Hit is not an original game either. But as with anything, as soon as someone wraps a shiny package around a good idea, the leeches come out by the dozens.
Knife Hit is one of those simple but effective time wasters. The whole concept is sticking knives into a rotating log. You must make sure you don't touch other knives, but you also want to slice any apples that happen to be sticking on the sides. Slicing an apple in half is not only visually satisfying, but it also increases your apple count.
Apples can be spent to acquire new and exotic knives. However, there are several knife collections, and as is the case with some of them, You can only unlock specific blades by beating particular bosses.
A boss level appears at the end of a set of stages. It usually has you throwing at a wheel of cheese, an oversized tomato or something else that makes you lose your focus. What's more, the way in which the "log" rotates can vary from stage to stage, so it's usually a good idea to remain calm and focused if you want to advance. Getting impatient is typically a sign that you should put the device down and do something else for the time being.
Beyond the primary game mode, there are also some thematic challenges. There are already four challenges ready to be tackled with more coming in the future.
All in all, Knife Hit is a solid title. It doesn't contain problematic freemium caveats that spoil the fun, and money can be spent to remove ads and buy some more knives, and there's also a subscription option that adds in some more game bonuses. However, the game's difficulty is perfectly balanced as it is, so paying to remove the ads is a fair trade.